Drawing Codes: Experimental Protocols of Architectural Representation
Jan
17
Feb 4

Drawing Codes: Experimental Protocols of Architectural Representation

  • 161 Hubbell Street San Francisco, CA, 94107 United States

DRAWING CODES
Experimental Protocols of Architectural Representation

January 17 - February 4, 2017
Opening Reception January 19, 2017 5:30-7:30pm
Closing Reception February 6, 2017 5:30-7:30pm
Hubbell Street Galleries
161 Hubbell Street

California College of the Arts, San Francisco

Curated by Andrew Kudless & Adam Marcus, with Clayton Muhleman

Emerging technologies of design and production have opened up new ways to engage with traditional practices of architectural drawing. This exhibition, organized by the CCA Digital Craft Lab, will take place in two of CCA’s new Hubbell Street Galleries. The first gallery will feature experimental drawings by architects who explore the impact of new technologies on the relationship between code and drawing: how rules and constraints inform the ways we document, analyze, represent, and design the built environment.

The second gallery will include work by CCA Architecture students in Kinematic Code, a course taught by Clayton Muhleman that has been exploring procedural and robotic drawing techniques.

For more information on the exhibition, included works, and participants, please see this link

Participants:

Image credit: Jenny Gonzalez & Quinn Hammond

DCL TALKS: Urban Network Analysis Toolbox
Nov
28
12:00 pm12:00

DCL TALKS: Urban Network Analysis Toolbox

In partnership with CCA's Urban Works Agency we are happy to announce this hands-on workshop for the Rhino plug-in Urban Network Analysis Toolbox.

UNA (Urban Network Analysis) toolbox for Rhino was created to bring network analytics closer to architects. Using UNA we can measure a set of accessibility indices like reach, gravity, and betweenness. We use regular lines/polylines as networks and points as inputs, bringing down the entry barrier forstudents to access valuable real world analytical datasets. UNA toolbox has been developed in SUTD-MIT’s City Form Lab since 2012.  Please join us for this informal hands-on workshop presentation.

DCL TALKS: Stefanie Pender
Nov
9
1:30 pm13:30

DCL TALKS: Stefanie Pender

Please join us for a DCL Talk with Stefanie Pender, a current Autodesk Pier 9 Artist-in-Residence.  Her work in 3D printed glass is an exciting interdisciplinary exploration.

Bio info:
Stefanie Pender is an artist who is fascinated by materials and making. She has immersed herself in the study of craft and has participated in several traditional glassmaking apprenticeships to experience first-hand the passage of tacit knowledge. This material proficiency guides her inquiries into the foundations of matter; such as the relationship between form and physics, light and optics. Stefanie is interested in the expressivity of matter and how to evoke and frame natural form-finding phenomena. She is co-founder of the Glass Robotics Laboratory and she is faculty at the Rhode Island School of Design.

FUTURE FACTORIES: Experimenting at the Edges of the Next Industrial Revolution
Oct
3
6:30 pm18:30

FUTURE FACTORIES: Experimenting at the Edges of the Next Industrial Revolution

FUTURE FACTORIES: Experimenting at the Edges of the Next Industrial Revolution

Creative Architecture Machines Fall 2016 Symposium
Co-sponsored by the CCA Digital Craft Lab and Autodesk 

LIVE STREAM LINK via Periscope @digitalcraftlab

Monday October 3rd 2016, 6:30-8:30pm
CCA San Francisco, Timken Lecture Hall

Speakers: 
Key Note: Skylar Tibbits, SJET LLC / MIT Self-Assembly Lab, Boston
Behnaz Farahi (website) University of Southern California, Los Angeles
Amy Karle, (website) Bio-artist and Inventor, San Francisco
Philip Ross, MycoWorks / Stanford University, Palo Alto

Organizer & Moderator: 
Jason Kelly Johnson, Future Cities Lab / CCA Associate Professor, San Francisco

Special Thanks: J Sassaman, Phil Seaton, Noah Weinstein - Autodesk P9 & Instructables, Clayton Muelman, Gina Bugiada, CCA Dean Jonathan Massey, Andrew Kudless, Nataly Gattegno, Adam Marcus, CCA Admin support from Amanda Schwerin, Dustin Smith.

Apr
15
6:00 pm18:00

RESPONSIVE LANDSCAPES BOOK LAUNCH AND PANEL DISCUSSION

DCL_Talk_Cantrell_2.png

Authors Bradley Cantrell and Justine Holzman will launch their new book Responsive Landscapes with a panel discussion in the Digital Craft Lab on Friday April 15th, from 6 to 7:30pm.

Bradley Cantrell is a landscape architect is currently an Associate Professor of Landscape Architectural Technologyat Harvard, and is the Director of MLA Degree Program. 

Justine Holzman is an adjunct assistant professor in the University of Tennessee Knoxville Graduate Landscape Architecture Program and a research associate for the Responsive Environments and Artifacts Lab at Harvard. 

Their book, Responsive Landscapes, highlights a range of case studies in architecture, landscape architecture, computer science, and art that employ responsive technologies as mediators of landscape processes.


The panel includes: Nicholas DeMonchaux, Nataly Gattegno, and Jason Kelly Johnson.

Apr
11
7:00 pm19:00

DCL TALKS: Maria Yablonina

Please join us on Monday April 11th at 7pm for a studio talk by Maria Yablonina in the Digital Craft Lab.

Maria Yablonina is an artist and architect with a strong interest in robotics and digital fabrication. She is an Autodesk Artist-in-Residence, based in Stuttgart, where she has received her Masters of Science in Integrative Technologies and Architectural Design Research from the University of Stuttgart. Her work focuses on exploration of potential fabrication techniques enabled by custom-built robotic tools, which include hardware, software and material system solutions.

 

Apr
6
2:00 pm14:00

DCL TALKS: Manuel Jimenez Garcia + Gilles Retsin

Join us on Wednesday April 6th in the Digital Craft Lab for a talk hosted by Manuel Jimenez Garcia and Gilles Retsin, visiting from The Bartlett.

Manuel Jimenez Garcia is Course Master of Research Cluster 4 at the MArch Graduate Architectural Design (GAD) and Unit Master of MArch Unit 19 at The Bartlett School of Architecture. He is also curator of the Bartlett Computational Plexus and Programme Director at the Architectural Association’s Visiting School in Madrid. He is the co-founder of madMdesign, an architecture practice based in London.   

Gilles Retsin is a London based architect and designer investigating new architectural models which engage with the potential of increased computational power and fabrication to getnerate buildings and objects with a previously unseen structure, detail and materiality. His work is interested in the impact of computation on the core principles of architecture — the bones rather than the skin. He co-founded SoftKill Design, a collective design studio investigating generative design methodologies for additive manufacturing and 3D-printing. Alongside his practice, Gilles directs research sluster 4 at UCL/the Bartlett school of Architecture, and senior lecturer at the University of East-London.

 

Mar
11
1:30 pm13:30

DCL TALKS: Keith Kaseman

Join us on Friday March 11th from 1:30pm- 2:30pm for a talk with Keith Kaseman from KBAS.

Keith Kaseman is an architect with Kaseman Beckman Advanced Strategies (KBAS) and educator based in Knoxville, TN. In 2015 Kaseman collaborated with Branch Technology to design and 3d print a freeform 18’ tall cellular structure, the TN-01, exhibited at the The Museum of Design Atlanta (MODA). Among the firm’s other completed projects are large-scale memorials such as the Pentagon Memorial in Arlington, Virginia.

 

 

Feb
17
12:00 pm12:00

DCL TALKS: Andrew Payne

Join us on Wednesday in the Digital Craft Lab! 

Andrew Payne will discuss multi-material 3D printing, voxel-based modeling, and Monolith, the software he co-created to enable this these emerging modeling and fabrication methods. Payne will lead students through some of the basic operations of Monolith in a workshop format. 

For more information on Monolith, please visit the Monolith website  

Andrew Payne is currently a Principal Research Engineer at Autodesk. He holds a Doctoral degree from Harvard’s Graduate School of Design and a Master of Architecture from Columbia University. He has lectured and taught workshops throughout the United States, Canada, and Europe and has held teaching positions at Columbia University and the Pratt Institute.  He has also served on the Board of Directors for the Association for Computer Aided Design in Architecture (ACADIA).

 

 

Feb
8
3:00 pm15:00

DCL TALKS: Evan Levelle

Join us tomorrow in the Digital Craft Lab for a talk by Evan Levelle of Front.

Front is a design consulting firm comprising over fifty professionals with backgrounds in architecture and structural, mechanical, and environmental engineering, with offices in New York, San Francisco, Seattle, and Hong Kong. Front is a collective of creative individuals who bring specialist facade system design expertise to project owners, architects, designers, consultants, and contractors. 

Evan Levelle is an Associate at the facade design consultancy FRONT inc. and has worked on many high profile projects around the world including the Kukje Gallery in Seoul, the Shrem Museum of Art at UC Davis, both by SO-IL, and the City of Dreams Hotel Tower in Macau by Zaha Hadid. He received his Bachelor of Science in Architecture from the Georgia Institute of Technology and currently works at FRONT's Hong Kong office.

Levelle will present his current work and discuss the design, detailing, and fabrication of complex architectural structures and skins.

Nov
18
2:00 pm14:00

DCL TALKS: Mark Cabrinha

Please join us on Wednesday November 18 at 2pm in the Digital Craft Lab.

Mark Cabrinha, currently an Autodesk Artist in Residence and Associate Professor at Cal Poly SLO, will be sharing details of his work with us, including Open Source Learning Lab Kit.

Mark Cabrinha received a B. Arch at Cal Poly,  a M. Arch at UIC, a Ph.D at RPI, and is currently an Associate Professor of Architecture at Cal Poly.   As a registered architect practicing in Chicago for seven years, his focus was on developing innovative learning environments for K-12 schools.  Teaching full-time since 2002, Mark’s teaching and research has focused on the impact of technology on design culture through the lens of digital fabrication.

 

 

Nov
14
Nov 15

Formations Workshops Fall 2015

The CCA Digital Craft Lab is pleased to announce FORMATIONS FALL 2015, a series of software-based workshops for students and professionals taking place on Nov 14-15, 2015 at the CCA in San Francisco. FORMATIONS, a workshop series at the California College of the Arts, provides a platform for students and professionals in the design disciplines to explore new technologies in a hands-on workshop setting. The focus of the event evolves to reflect emerging architectural research topics in relationship to new media.

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REGISTRATION NOW OPEN

Eventbrite - Formations Workshops

https://www.eventbrite.com/e/formations-workshops-tickets-19198568435

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Date: Saturday and Sunday, Nov 14-15, 2015
Time: 9:30am-5:30pm (9:00am Registration, 1-2pm lunch break)
Location: CCA San Francisco Campus (Main Building at 1111 8th St).
Eligibility: The workshops are open to all students, faculty and professionals in the design fields.

Cost: Each workshop costs:

  • $195 for Professionals
  • $150 for non-CCA Students, CCA Faculty/Staff, and CCA Alumni
  • $75 for CCA students. CCA students that are AIAS members will get an additional 15% discount.

Hardware and Software: Please see the Requirements section within each workshop description.
AIAS Discount: CCA AIAS members will get an additional 15% off the ticket price. Please enter the code: “AIAS” at checkout!

F.A.Q’s: Please see the bottom of the page!

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WORKSHOP 1

Prototyping Robotic Architectural Assemblies Workshop (with Arduino, Grasshopper and Firefly)

Date: Saturday, November 14, 9:30am - 5:30pm

Skill Level: Intermediate

Instructor: Jason Kelly Johnson (CCA / Future Cities Lab)

Location: CCA San Francisco, Digital Craft Lab

Description: The Prototyping Robotic Architectural Assemblies Workshop will explore the emerging integration of micro-controllers, sensors and actuators within architecture and allied fields with a focus on prototyping responsive environments, robotic architectures and digital fabrication machines. The workshop is structured around hands-on demonstrations focused on the creative and technical use of Arduino, Grasshopper, Firefly (both software and hardware). Firefly is a new set of comprehensive software tools dedicated to bridging the gap between Grasshopper, the Arduino micro controller, the internet and beyond. It allows near real-time data flow between the 3D digital and physical worlds, and will read/write data to/from internet feeds, remote sensors, connect with machine vision protocols, and more. Firefly was co-authored and released by Jason Kelly Johnson and Andy Payne in 2010. Grasshopper, a free plug-in for McNeel’s Rhino modeler, allows designers to create adjustable parametric code and geometric forms through both graphic icons and programming.

Materials: Arduino kits will be provided by CCA's Hybrid Lab. If you'd like to purchase your own kit we recommend any of these kits from Adafruit.

Requirements: Participants should install the latest versions of the following free software plug-ins before the workshop:

  1. Arduino
  2. Rhino 5.0 / Grasshopper
  3. Firefly plug-in  

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WORKSHOP 2

Introduction to Grasshopper

Date: Saturday, November 14, 9:30am - 5:30pm

Skill Level: Beginner

Instructor: Andrei Hakhovich (CCA / Gradient Matter)

Location: CCA San Francisco, Lab A

Description: This workshop will cover introduction of parametric design using the Grasshopper plugin for Rhino 5. Through a series of short tutorials students will be introduced to basic principles of visual scripting. The workshop will cover: interface basics and anatomy of a definition, geometric relationships and operations, functions and attractors, getting objects and text out of grasshopper, surface manipulations and basic data management.

Requirements: This workshop will take place in Lab A. Computers running Windows with the latest Rhino and Grasshopper will be provided. However, you are welcome to bring your laptop if it has the latest Rhino and Grasshopper versions.

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WORKSHOP 3

Introduction to Dynamo

Date: Saturday, November 14, 9:30am - 5:30pm

Skill Level: Beginner

Instructor: Colin McCrone (CCA / Autodesk)

Location: CCA San Francisco, West 2

Description: This workshop is intended for audiences with zero to moderate experience with Dynamo as a tool for computational design in the context of Revit. The workshop will introduce the fundamentals of the Dynamo platform, introduce attendees to a survey of useful nodes from several libraries, and evoke ideas with some common use cases such as structural framing, adaptive components, working with external data sources, and code blocks. The workshop will conclude with a demonstration of laying out auditorium seating using Revit families and explore custom analysis and visualization.

Requirements:

  • Laptop

  • Revit 2015 or 2016

  • Dynamo 0.8.1 or later

  • DynamoTutorial package from the Dynamo Package Manager

  • Microsoft Excel 2010 or later (optional)

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WORKSHOP 4

Data Spatialization & Parametric Drawing in Grasshopper

Date: Sunday, November 15, 9:30am - 5:30pm

Skill Level: Intermediate

Instructor: Adam Marcus (CCA / Variable Projects)

Location: CCA San Francisco, Lab C

Description: This workshop will explore the use of parametric modeling software to create data-driven two-dimensional drawings. Although architects commonly utilize parametric software to construct integrated three-dimensional models of buildings, it is less common to use such tools to create evocative, engaging, and data-rich two-dimensional representations. The parametric modeling software Grasshopper, together with plugins like Human and Lunchbox, offers a synthetic platform that provides parametric control, ability to manage complexity, and a highly intuitive graphic user interface that is accessible to architects, designers, and other visual learners. It also allows the designer to link to external data sources and use this data to inform geometric operations within the software. This workshop will investigate how these tools can be used in conjunction with Illustrator to produce diagrams, drawings, and other illustrative media that are complex, adaptable, and data-rich. We will explore how quantitative databases of natural information—such as wind patterns, temperature, tidal cycles—can be mined to produce evocative and highly qualitative drawings.

The workshop is geared towards graphic designers, artists, architects, and anyone interested in exploring innovative methods of digital drawing.

Requirements:

  • Prior intermediate knowledge of Rhino and Grasshopper is required for this workshop. If your Grasshopper knowledge is limited, it is recommended that you take Workshop 2 (Introduction to Grasshopper) on the day before. 

  • This workshop will take place in Lab A. Computers running Windows with the latest Rhino, Grasshopper, and Adobe CC Suite will be provided. However, you are welcome to bring your laptop if it has the latest Rhino and Grasshopper versions and Adobe Illustrator CS6 or newer.

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WORKSHOP 5

Building Facade Design in Grasshopper

Date: Sunday, November 15, 9:30am - 5:30pm

Skill Level: Intermediate

Instructor: Andrei Hakhovich (CCA / Gradient Matter)

Location: CCA San Francisco, Lab A

Description: This workshop will focus on building facade design in Grasshopper and the use of generative tools in the architecture office beyond design sketches. Digital design techniques have expanded methods for the generation of complex geometries; however, a gap between experimental design and the project delivery still exist. This workshop will look at ways of utilizing the power of computational modeling in various phases of project delivery. The first part of the workshop will construct a complex building envelope using grasshopper while the second part will look at ways of automating tracking elements, outputting complex geometry for fabrication as CAD data, and export to Revit for construction documentation.

Requirements: This workshop will take place in Lab A. Computers running Windows with the latest Rhino, Grasshopper, and Revit will be provided. However, you are welcome to bring your laptop if it has the latest Rhino, Grasshopper, and Revit versions.

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What time should you arrive at CCA San Francisco?
- Registration will begin at 9:00am at the front entrance of main campus at 1111 Eighth St.
- Coffee and water will be provided at Registration
- Workshops will begin promptly at 9:30am

Can you remind me what the workshop hardware and software requirements are?
- Each work workshop has unique requirements. Please refer to specific requirements listed above.
- Please install all software before the workshop. Instructors are not responsible for installing any software.

Will there be WIFI access?
- Yes – workshop participants will have unrestricted access to the “CCA-N” Open Wireless Network

When is lunch? Where can we get other food?
- We will take a lunch break between 1-2pm. We will be providing pizza and drinks for lunch.
- Other lunch options include: A2 Cafe, Whole Foods (Rhode Island/17th), Dos Pinas

What is your cancellation policy?
- You can cancel up to 48 hours before the date of the workshop with full refund. After that, if we can fill the spot with another attendee, you would also get a full refund. Otherwise, no refund is possible. 
 

If you have any further questions please e-mail: Assoc. Prof. Andrew Kudless (akudless@cca.edu)

Nov
13
2:00 pm14:00

DCL TALKS: Riccardo La Magna and Florian Born

Two Autodesk Artists-in-Residence will be joining us on Friday, November 13 from 2-3pm to discuss their work with students. Riccardo La Magna is a PhD candidate at the ITKE in Stuttgart where he has been involved in a number of the ICD/ITKE research pavilions. His research focuses on the construction and engineering of large scale experimental structures, as well as on the investigation of material properties to achieve controlled deformation patterns. He is a structural engineer with a degree in Civil Engineering from the University of Bologna, Italy.

Florian Born is an interaction designer focusing on connecting virtual and physical worlds. He works with new technologies, creative code and crafted objects. In 2013, he graduated from the digital media program of the University of the Arts Bremen with a Bachelor of Arts. He currently lives in Berlin, where he studies new media in a master's program at the University of the Arts Berlin.

Check out their work this weekend at the Autodesk Artist-in-Residence Exhibition!

Nov
12
12:30 pm12:30

DCL TALKS: Sean Ahlquist

Please join us for a short talk by Sean Ahlquist in the Digital Craft Lab on Thursday, November 12 from 12:30 - 1:00. Sean is an Assistant Professor of Architecture at the Taubman College of Architecture and Urban Planning at the University of Michigan. He has previously taught at the Institute for Computational Design in Stuttgart, University of California-Berkeley and at CCA. His research focuses on material computation through developing articulated material structures and modes of design which enable the study of their material and spatial behaviors. His recent research projects have investigated the use of CNC knitting machines to produce lightweight structures, textile reinforced composites, and tactile and extensible interfaces for physical computing. 

Nov
9
7:00 pm19:00

Making the Future: Bass, Casey, Gannon, Roberge

Date: Monday, November 9, 7:00–9:00 pm
Location: Timken Lecture Hall, San Francisco Campus

Free and open to the public
Reception to follow (Nave Alcove)

Do it yourself. Do it with others. Design the interaction of atoms and bits. Prototype and iterate. Share your findings, online as well as at tech shops and maker fairs. Scale up by navigating global supply chains.

Digital design and fabrication have combined with ubiquitous computing and globalization to change the ways we make things. Among the results are interactive objects and environments, new tools and products, and maker culture, a technological extension of the Arts and Crafts movement.  

Join four innovators from architecture, design, and business for a panel discussion on the future of making who will present their ideas, then engage with the audience in a discussion moderated by CCA faculty.

Then, following the panel discussion, continue the conversation at a reception in the Nave Alcove.

Event Linkhttps://www.cca.edu/calendar/2015/making-future-bass-casey-gannon-roberge

Panelists

Carl Bass is president and chief executive officer of Autodesk, a leading firm in 3D design, engineering, and entertainment software. Since joining the company in 1993, he has held several executive positions and has served on a number of corporate, institutional, and academic boards.

Bass is also a maker and spends his spare time building things -- from chairs and tables to boats and an electric go-kart.

Liam Casey is founder and chief executive officer of PCH International, which develops custom manufacturing solutions that help inventors and companies take products from ideas to end users. Since starting PCH in 1996 to help computer companies source components, Casey has grown the company to nearly 3,000 employees and over $1 billion in revenue, with operational headquarters in Shenzhen, San Francisco, and his native Cork, Ireland.

Madeline Gannon is a researcher, designer, and educator at Carnegie Mellon University’s School of Architecture, where she is a doctoral candidate in computational design. She leads MADLAB.CC, a a design collective pursuing computational approaches to architecture, craft, and interaction.

Heather Roberge is principal designer and founder of Murmur: Architecture and Environments, a company that investigates the spatial, structural, and atmospheric potential of digital technologies for the theory and practice of building.

She is also an associate professor in the Department of Architecture and Urban Design at UCLA, where she teaches graduate courses in design and technology and directs the undergraduate program in Architectural Studies.

Moderators

Jason Kelly Johnson (moderator) is an Associate Professor at CCA and a founding partner of Future Cities Lab, an experimental design and research office that has produced award-winning projects exploring the intersections of design with advanced fabrication technologies, robotics, responsive building systems, and public space.

Wendy Ju (moderator) is an associate professor at CCA and executive director of Interaction Design Research at Stanford University's Center for Design Research. She works with physical interaction design and ubiquitous computing to create novel human-machine interactions.

Generous support for CCA public programs in San Francisco has been provided by Grants for the Arts / San Francisco Hotel Tax Fund.

The 2015-16 Architecture Division Lecture Series is funded by Kimberly and Simon Blattner; International Interior Design Association (IIDA); Pfau Long Architecture; Skidmore, Owings & Merrill LLP; Jensen Architects; John Marx / Form 4; Perkins+Will; SmithGroupJJR; Blasen Landscape Architecture; Harley Ellis Devereaux; Jim Jennings Architecture; Leddy Maytum Stacy Architects; Stanley Saitowitz | Natoma Architects Inc.; ARCH Drafting Supply; Andrea Cochran Landscape Architecture; Boor Bridges Architecture; Cary Bernstein Architect; TANNERHECHT Architecture; and Tucker and Marks, Inc. 

Nov
4
2:30 pm14:30

DCL TALKS: Madeline Gannon

Join us Wednesday November 11 in the Digital Craft Lab.

Madeline Gannon will be speaking about her robotics research work and the project she is working on during her Autodesk Pier 9 artist residency.

MADLAB.CC is a design collective exploring computational approaches to architecture, craft, and interaction. Our work merges disciplinary knowledge from architecture, robotics, computer science, human-computer interaction, and design to explore the edges of digital creativity.

Oct
22
Oct 24

ACADIA 2015 COMPUTATIONAL ECOLOGIES

Date:  October 22nd-24th
Location: University of Cincinnati School of Architecture and Interior Design

ACADIA is an international network of digital design researchers and professionals. ACADIA supports critical investigations into the role of computation in architecture, planning, and building science, encouraging innovation in design creativity, sustainability, and education.

This year’s conference, titled Design in the Anthropocene will host the following themes/topics:
• Material science (biomaterials, computational materials, etc.)
• Computational / mimetic design (bio-formalism, geo-formalism, etc.)
• Human / nonhuman architectural programming (computational and actual)
• Environmental parametrics / performance modeling
• Emerging models of digital representation / fabrication
• GIS mapping / data analysis in relation to landscape and urban design
• Geomatics (composite materials and smart assemblies)
• Responsive systems and environments (sensing, real-time computation, actuation, and feedback)
• Climate modeling

From the CCA Digital Craft Lab, Andrew Kudless will be receiving the Award of Teaching Excellence and giving a lecture at the conference, Adam Marcus is presenting a project paper on his recently completed Meander project, (also exhibited at the conference).

 

[more here]

Sep
21
2:00 pm14:00

DCL TALKS: Lauren Vasey

Join us on Monday September 21, in the Digital Craft Lab.

Lauren Vasey, is a Research Associate and a Doctoral Candidate at the Institute for Computational Design at The University of Stuttgart. Her research and courses taught at ICD focus on behavioral and adaptive robotic fabrication: in particular how sensor feedback enables new types of production. She received a BS in Engineering from Tufts University, and a MArch from the University of Michigan.

http://icd.uni-stuttgart.de/?p=11547

Sep
18
12:30 pm12:30

DCL TALKS: Robert Stuart-Smith

Join us on Friday September 18th in the Digital Craft Lab. 

Robert is a founding director of rs-sdesign, a co-founding director of the collaborative research practice - Kokkugia and a Studio Course Master in the AA School’s Design Research Laboratory (AA.DRL) in London. Robert studied architecture in the UK, France and Australia and holds a Masters in Architecture + Urbanism from the Architectural Association School of Architecture’s Design Research Laboratory (AA.DRL). 

Mar
31
6:00 pm18:00

Opening Night

BUOYANT ECOLOGIES:
An exhibition of a collaborative design research project exploring new visions for San Francisco's Embarcadero waterfront. The exhibition presents six proposals for a floating expansion of the Autodesk Workshop, produced in a fall 2014 Integrated Building Design studio at CCA's Architecture Division. Participants in a discussion of the studio's work will include CCA Architecture faculty Adam MarcusMargaret Ikeda, and Evan Jones; Noah Weinstein and J Sassaman of Autodesk Workshop at Pier 9; Bill Kreysler of Kreysler & Associates; and John Oliver of Benthic Lab at Moss Landing Marine Laboratories.